clear classes
clear temp3;

x= 1
y= 2
z =3

x+y +z

%cam1 = class_camera.Flex_13;
%cam1 = temp1.Flex_3


cam1 = temp3.fun;

cam1
cam1.R
cam1.G
cam1.B
cam1.zzz

cam2 = temp3.bun;

cam2
cam2.R
cam2.G
cam2.B
cam2.zzz

cam3 = temp3.sun;

cam3
cam3.R
cam3.G
cam3.B

cam3.zzz

%cam1.set.C0 = [0, 0, 0]

%cam1
%cam1.max_fps
%cam1.C0 =   [5; -5; 1];
%cam1.Cfp =  [8;  0; 6]; 


%cam2 = temp1.Prime_13

%cam2
%cam2.Clfl
%cam2.max_fps

%cam_transform(cam1);
%cam_transform(cam2);
